Mike Hally's Gravitar binder:
  Documents from the Project Leader and designer of Gravitar    


Mike Hally was the Project Leader for the team that designed Gravitar for Atari in 1982

...it was his first of over 20 games he produced and designed for Atari/Midway, including the classic Star Wars.

In 2004 Mike was gracious enough to loan me his original Gravitar binder which included drawings, and documents including: Memos, Notes, Focus Groups, Costs, Spaceship diagrams, Schedule, Flowchart, Copyright, Name Selection, Prom/Rom/Earom, Panel, and Inter-office memos.

Scanning started on 3/18/04 when I received the binder and continued till 8/24/04 when I returned the binder.

I scanned all the documents (over 350 pages) in the same order they were placed in the binder. All scans are at 300 dpi. I cleaned up a lot of the little spots, etc. on the documents, so they look a lot better for printing. I used the "save for web" selection in Photoshop to present them at 72 dpi to reduce the file size.

Numbering system:
I gave each section in the binder a folder (just like they are in the binder).
For documents that are stand alone (not part of a group) -- they end in a .0
For documents that are part of a group -- they end in .1, .2, .3, etc.

It will be great for people interested in Gravitar and Atari to have a glimpse at what goes into designing a classic arcade game. Many thanks to Mike Hally for allowing me to scan the Gravitar binder for the archive.

Dan Coogan

All documents © Atari Inc. 1980-1982
Gravitar created by Michael Hally for Atari Inc.

Documents # and Sections are as follows:
02 - 032 Memos
033 - 083 Notes
084 - 092 Focus Groups
093 - 097 Cost
098   Spaceships
099 -169 Schedule
170 - 174 Flowchart
175 - 181 Copyright
182 - 209 Name Selection 11-30-81
210 - 214 Prom/Rom/Earom
215   Panel
216 - 245 Inter-office memos

Mike Hally's Atari employee id badge
Project Leader for Gravitar

Rich Adam's Atari employee id badge
Program Coding for Gravitar

Photos of the Gravitar binder

Memos

01.1   04-05-82   Rich Adam: "Why am I working so hard to make a quality product" - page 1 of 2.
01.2   04-05-82   Rich Adam: "Why am I working so hard to make a quality product" - page 2 of 2.
02.0   03-05-81   Memos - section divider
03.1   03-05-81   New Project Description for Lunar Battle - page 1 of 2
03.2   03-05-81   New Project Description for Lunar Battle - page 2 of 2
04.0   03-18-81   Minutes from first group meeting re: Lunar Battle, First approach to game play
                               (includes control diagram)
05.0   05-28-81   Project Development Toward Second Engineering Game Review
06.1   09-30-81   2nd Engineering Review, Friday, October 2, 1981/ Big Picture - page 1 of 2
06.2   09-30-81   2nd Engineering Review, Friday, October 2, 1981/ Big Picture - page 2 of 2
07.1   07-22-81   First Marketing Review, Lunar Battle - page 1 of 2
07.2   07-22-81   First Marketing Review, Lunar Battle - page 2 of 2
08.0   07-27-81   Goals for third engineering review of Lunar Battle
09.0   08-06-81   Goals for third engineering review of Lunar Battle
10.1   10-05-81   Goals for 2nd Marketing Review on Oct. 14, 1981 - page 1 of 2
10.2   10-05-81   Goals for 2nd Marketing Review on Oct. 14, 1981 - page 2 of 2
11.0   09-23-81   Project Status
12.0   08-12-81   Cabinet Concepts for Lunar Battle
13.0   08-06-81   Possible Names for Lunar Battle
14.0   10-20-81   Outcome of 2nd Marketing Review: / Goals for Focus Group on November 19th
15.0                     For Focus
16.0                     17 Working Days Left: Priority List
17.0   10-20-81   Outcome of 2nd Marketing Review: / Goals for Focus Group on November 19th
18.0   11-30-81   Possible names for now existing Lunar Battle Game.
19.0   12-09-81   Possible names for project #331 (Lunar Battle)
20.1   01-05-82   Goals for 3rd Marketing Review / Big Picture - page 1 of 2
20.2   01-05-82   Goals for 3rd Marketing Review / Big Picture - page 2 of 2
21.1   02-05-82   Topic: Lunar Battle: Ideas, Statements, Personal Comments and Registered Complaints
                               that came about from the 3rd Marketing Review - page 1 of 3
21.2   02-05-82   Topic: Lunar Battle: Ideas, Statements, Personal Comments and Registered Complaints
                               that came about from the 3rd Marketing Review - page 2 of 3
21.3   02-05-82   Topic: Lunar Battle: Ideas, Statements, Personal Comments and Registered Complaints
                               that came about from the 3rd Marketing Review - page 3 of 3
22.0   01-27-82   Possible names for Project #331 (Now called Lunar Battle)
23.1                     Field Test Countdown (Listed in Priority) Kind of - Page 1 of 2
23.2                     Field Test Countdown (Listed in Priority) Kind of - Page 2 of 2
24.0                     Scoring
25.0   03-16-82   Trademark Search
26.1   03-16-82   Initial Earnings on Lunar Battle - Page 1 of 2
26.2   03-16-82   Initial Earnings on Lunar Battle - Page 2 of 2
27.0   03-22-82   Cabinet Redesign Due to Magnetic Interference Between Speakers and Monitor
28.1   03-30-82   Program Changes on Lunar Battle Field Test Unit - Page 1 of 2
28.2   03-30-82   Program Changes on Lunar Battle Field Test Unit - Page 2 of 2
29.0                     Gravitar Control Panel Instructions
30.0   03-08-82   Lunar Battle Instructions
31.0                     Gravitar Control Panel Instructions
32.1   05-24-82   Pre-Production Gravitar: Game Description - Page 1 of 8
32.2   05-24-82   Pre-Production Gravitar: Game Description - Page 2 of 8
32.3   05-24-82   Pre-Production Gravitar: Game Description - Page 3 of 8
32.4   05-24-82   Pre-Production Gravitar: Game Description - Page 4 of 8
32.5   05-24-82   Pre-Production Gravitar: Game Description - Page 5 of 8
32.6   05-24-82   Pre-Production Gravitar: Game Description - Page 6 of 8
32.7   05-24-82   Pre-Production Gravitar: Game Description - Page 7 of 8
32.8   05-24-82   Pre-Production Gravitar: Game Description - Page 8 of 8

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Notes

33.0                     Notes - section divider
34.0   03-10-81   Conversation with Chris D. - Some Concern about Scoring and Conservation of Fuel
35.0   03-11-81   Things to Do!
36.0   03-03-81   Project Leader Meeting (General Points of Interest)
37.0   03-18-81   Meeting with Group: First Approach Game Play
38.0                     Controls (diagram)
39.0   03-18-81   Things to Do
40.0                     Hardware for Development and Production
41.0                     Sounds
42.0                     Sounds: Quality vs. Pokey - Memo from Project Team: Lunar Battle
43.0                     Several small sketches and fuel ideas
44.0                     Rudamentary planet drawings, gravity, fuel and home ideas
45.0                     Game start layout diagram, scoring and fuel ideas
46.0                     Diagram of Scoring Possibilities
47.0                     EAROM Contents
48.0   09-01-81   List of things to work on
49.0   11-03-81   List of refined game ideas
50.0   10-21-81   Lunar Battle Sound Chart
51.0                     Drawing of explosion window
52.0   11-05-81   Project Engineering Meeting notes
53.0                     Drawing of Red Planet - spiral
54.0                     Goals for 3rd Marketing Review
55.0                     List of things to do before and after X-Mas Vacation
56.0                     Notes
57.0                     2 ships - Red ship ideas
58.0   12-28-81   Lunar Battle - list of things to do: including using Space Duel (S.D.) schmatics and harness, boards...
59.0                     Speakers
60.0   02-19-82   Self Test notes
61.0                     (Xerox of) Left half of Namco Limited ad
61.1                     (Xerox of) Right half of Namco Limited ad, 1981 AMOA Show
62.0                     EA ROM
63.1                     Code land by Sectors (16) - Page 1 of 3
63.2                     Slopes - Page 2 of 3
63.3                     SL Name - Page 3 of 3
64.0                     Programing notes
65.0                     Notes
66.0                     (Xerox of) Marauder ad, "An Outstanding Arcade Endeavor"
67.0                     List includes: Foreign Language, Option Switches, Marketing Mode, Self Test, Graphics, Sounds
68.0                     Cabaret and Cocktail notes
69.1   05-26-82   Letter from John Ray to Joe Coddington: Gravitar hardware reminders - Page 1 of 2
69.2   05-26-82   Letter from John Ray to Joe Coddington: Gravitar hardware reminders - Page 2 of 2
70.0                     Lunar Battle: Mar 12 - Apr 1, Dates and numbers
71.0                     Lunar Battle: Mar 21 - Apr 1, Dates and numbers
72.0                     Speaker - Charted Characteristics
73.0.   04-13-82   Component Evaluation Request - To be used on control panel for Lunar Battle
                               - Yellow Nylon Push Button Assembly
74.0.   05-21-82   Component Evaluation Request - Switches for control panel (Video games)
                               - Bright Yellow Push Button Assembly, to be used on Gravitar (Lunar Battle)
75.0                     Japanese Style Cabinet
76.0   05-11-82   Japanese Cocktail Market
77.0                     Gravitar Cabaret, Heat Test in Progress
78.0                     Gravitar Cocktail - Amplifone, Heat Test in Progress
79.0   06-18-82   Gravitar Pre Production Gripe Sheet
80.1   06-15-82   Capsonic Group Inc - Quotation #1227, RE: Stereo Headphone Conn. - Page 1 of 2
80.2   06-15-82   Capsonic Group Inc - Quotation #1227, RE: Stereo Headphone Conn. - Tooling - Page 1 of 2
80.3   06-15-82   Capsonic Group Inc - Conditions for the Contract (back side of docs 80.1 and 80.2) - Page 2 of 2
81.1                     8 Days left till Prod. Marketing Review - Page 1 of 2
81.2                     Notes on the back of doc. 81.1 - "Out - Faster Exit, In - Link Activated" - Page 2 of 2
82.0   04-14-82   Game Instructions - "Give to Brad" (Chaboya, Atari's graphic artist)
                               - appears to be the instructions for the control panel art, some edits were made for final control panel instructions.
83.0                     Sector Line, Special Fuel, Sector 10, 8 Vectors (diagram)

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Focus Groups

(Docs 84.01 - 84.16 were stapled together)
84.01   03-26-82   Player Survey Summary Report: Lunar Battle - Page 1 of 2
84.02   03-26-82   Player Survey Summary Report: Lunar Battle - Page 2 of 2
                               "The current field test version of Lunar Battle is the same as that described in the Focus Group report dated 12/9/81"
84.03   03-26-82   Directional Considerations from the Lunar Battle Player Survey - Page 1 of 2
84.04   03-26-82   Directional Considerations (continued) - Page 2 of 2
84.05   03-26-82   Composite Summary
84.06   03-26-82   Comprehensive Evaluation - Page 1 of 11
84.07   03-26-82   Comprehensive Evaluation (continued) - Page 2 of 11
84.08   03-26-82   Major Findings - Page 3 of 11
84.09   03-26-82   Major Findings (continued) - Page 4 of 11
84.10   03-26-82   Major Findings (continued) - Page 5 of 11
84.11   03-26-82   Major Findings (continued) - Page 6 of 11
84.12   03-26-82   Major Findings (continued) - Page 7 of 11
84.13   03-26-82   Major Findings (continued) - Page 8 of 11
84.14   03-26-82   Major Findings (continued) - Page 9 of 11
84.15   03-26-82   Major Findings (continued) - Page 10 of 11
84.16   03-26-82   Major Findings (continued) - Page 11 of 11
                               "The Focus Groups for Lunar Battle occured on 11/19/81"

85.0                     Lunar Battle, game instruction
86.0                     List of 5 ideas with numbers
87.0                     List of 9 ideas

(Docs 88.1 - 84.11 were stapled together)
88.1   12-10-81   Directional Considerations from Lunar Battle Focus Group - Page 1 of 11
88.2   12-10-81   Directional Considerations from Lunar Battle Focus Group - Page 2 of 11
88.3   12-09-81   Lunar Battle Focus Group Summary and Directional Considerations,
                               conducted 11/19/81 - Page 3 of 11
88.4   12-10-81   Focus Group Summary - Page 4 of 11
88.5   12-10-81   Directional Considerations from Lunar Battle Focus Group - Page 5 of 11
88.6   12-10-81   Directional Considerations from Lunar Battle Focus Group - Page 6 of 11
88.7   12-10-81   Directional Considerations from Lunar Battle Focus Group - Page 7 of 11
88.8   12-10-81   Directional Considerations from Lunar Battle Focus Group - Page 8 of 11
88.9   12-10-81   Directional Considerations from Lunar Battle Focus Group - Page 9 of 11
88.10   12-10-81   Directional Considerations from Lunar Battle Focus Group - Page 10 of 11
88.11   12-10-81   "ACC. Planet Scoring" Motivating Factor - Page 11 of 11 (hand written notes)

(Docs 89.1 - 89.3 were stapled together)
89.1   10-05-81   Lunar Battle Schedule - Page 1 of 3
89.2                     Map to Nicholas Recruiting - Field Services - Page 2 of 3
89.3                     Map to Matson, 415 N San Mateao Drive - Page 3 of 3

90.0   11-10-81   Game Status for Focus Group - List with items fixed and crossed off

(Docs 91.1 - 91.6 were stapled together)
91.1                     Lunar Battle - Focus Group 1 - Younger, notes - Page 1 of 4
91.2                     Lunar Battle - Focus Group 1, notes - Page 2 of 4
91.3                     Lunar Battle - Focus Group 1, notes - Page 3 of 4
91.4                     Lunar Battle - Focus Group 1, notes - Page 4 of 4
91.5                     Lunar Battle - Focus Group 2 - Older, notes - Page 1 of 2
91.6                     Lunar Battle - Focus Group 2, notes - Page 2 of 2

(Docs 92.1 - 92.4 were stapled together)
92.1                     Questions of Interest, 1-13 - Page 1 of 4
92.2                     Questions of Interest, 14-28 - Page 2 of 4
92.3                     Questions of Interest, 29-43 - Page 3 of 4
92.4                     Questions of Interest - Compare Game to: list of 12 popular (classic) video games - Page 4 of 4

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Cost

93.0   03-06-81   Cost - section divider
94.0   10-27-81   Project Materials Cost Estimate = $830.00
95.0                     Game Total Costs = $962.00
96.0   03-06-81   Project Materials Cost Estimate = $909.00
94.0   09-01-81   1981 Materials Cost Estimates

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Spaceships - mechanical drawings

98.1                     Spaceship - 0° angle
98.2                     Spaceship - 11° angle
98.3                     Spaceship - 22° angle
98.4                     Spaceship - 33° angle
98.5                     Spaceship - 44° angle
98.6                     Spaceship - 55° angle
98.7                     Spaceship - 66° angle
98.8                     Spaceship - 77° angle
98.9                     Spaceship - 90° angle

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Schedule

99.0                       Schedule - section divider
100.0   06-18-82   Gravitar - Lab #5: June 18, 1982
101.0   06-04-82   Gravitar - Lab #5: June 4, 1982
102.0   05-21-82   Cabaret Gravitar - Schedule - chart: May 21, 1982
103.0                     Schedule - chart
104.0   05-21-82   Gravitar - Lab #5: May 21, 1982
105.0   05-21-82   Gravitar - Lab #5: May 21, 1982
106.0   05-07-82   Lunar Battle - Lab #5: May 7, 1982
107.0   04-30-82   Lunar Battle - Lab #5: April 30, 1982
108.1   04-30-82   Lunar Battle - Lab #5: April 30, 1982
108.2                    Amplifone - Cabaret and Cocktail
109.0   04-23-82   Lunar Battle - Lab #5: April 23, 1982
110.0   04-16-82   Lunar Battle - Lab #5: April 16, 1982
111.0   04-08-82   Lunar Battle - Lab #5: April 8, 1982
112.0   03-26-82   Lunar Battle - Lab #5: March 26, 1982
113.0   03-19-82   Lunar Battle - Lab #5: March 19, 1982
114.0   03-12-82   Lunar Battle - Lab #5: March 12, 1982
115.0   03-05-82   Lunar Battle - Lab #5: March 5, 1982
116.0   02-19-82   Lunar Battle - Lab #5: February 19, 1982
117.0   02-12-82   Lunar Battle - Lab #5: February 12, 1982
118.0   02-08-82   Lunar Battle - Lab #5: February 8, 1982
119.0   02-05-82   Lunar Battle - Lab #5: February 5, 1982
120.0   01-29-82   Lunar Battle - Lab #5: January 29, 1982
121.0   01-22-82   Lunar Battle - Lab #5: January 22, 1982
122.0   01-15-82   Lunar Battle - Lab #5: January 15, 1982
123.0   12-29-81   Lunar Battle - Lab #5: December 29, 1981
124.1   12-10-81   Parts List Title: Final Assembly, Space Duel - Sheet 1 of 3
124.2   12-10-81   Parts List Title: Final Assembly, Space Duel - Sheet 2 of 3
124.3   12-10-81   Parts List Title: Final Assembly, Space Duel - Sheet 3 of 3
125.0   10-14-81   Cabinet (diagram) Final Assembly: Space Duel
126.0                     Cabinet (mechanical diagram) - Final Assembly: Space Duel
127.0   12-18-81   Lunar Battle - Lab #5: December 18, 1981
128.0   12-11-81   Lunar Battle - Lab #5: December 11, 1981
129.0   12-04-81   Lunar Battle - Lab #5: December 4, 1981
128.0   11-20-81   Lunar Battle - Lab #5: November 20, 1981
131.0   11-13-81   Lunar Battle - Lab #5: November 13, 1981
132.0   10-23-81   Lunar Battle - Lab #5: October 23, 1981
133.0   10-16-81   Lunar Battle - Lab #5: October 16, 1981
134.0   10-07-81   Lunar Battle - Lab #5: October 7, 1981
135.0   10-02-81   Lunar Battle - Lab #5: October 2, 1981
136.0   09-25-81   Lunar Battle - Lab #5: September 25, 1981
137.0   09-18-81   Lunar Battle - Lab #5: September 18, 1981
138.0   09-11-81   Lunar Battle - Lab #5: September 11, 1981
139.0   09-04-81   Lunar Battle - Lab #5: September 4, 1981
140.0   08-28-81   Lunar Battle - Lab #5: August 28, 1981
141.0   08-21-81   Lunar Battle - Lab #5: August 21, 1981
142.0   08-14-81   Lunar Battle - Lab #5: August 14, 1981
143.0   08-07-81   Lunar Battle - Lab #5: August 7, 1981
144.0   07-31-81   Lunar Battle - Lab #5: July 31, 1981
145.0                     Lunar Battle: Revised Schedule - Project Start: 3/11/81
146.0   07-24-81   Lunar Battle: July 24, 1981
147.0   07-17-81   Lunar Battle: July 17, 1981
148.0   07-10-81   Lunar Battle: July 10, 1981
149.0   07-02-81   Lunar Battle: July 2, 1981
150.0   06-26-81   Lunar Battle: June 26, 1981
151.0   06-19-81   Lunar Battle: June 19, 1981
152.0   06-12-81   Lunar Battle: June 12, 1981
153.0   06-05-81   Lunar Battle: June 5, 1981
154.0   06-05-81   Lunar Battle: June 5, 1981
155.0   05-22-81   Lunar Battle: May 22, 1981
156.0   05-15-81   Lunar Battle: May 15, 1981
157.0   05-08-81   Lunar Battle: May 8, 1981
158.0   05-01-81   Lunar Battle: May 1, 1981
159.0   04-24-81   Lunar Battle: April 24, 1981
160.0   04-16-81   Lunar Battle: April 16, 1981
161.0   04-07-81   Software Development for Lunar Battle: Items, Sounds, Future, 4/7/81
162.0   04-07-81   Hardware Objectives for Lunar Battle: 4/7/81
163.0   04-07-81   Game Themes! Can you think of others? - 4/7/81
164.0   04-10-81   Lunar Battle: April 10, 1981
165.0   04-03-81   Lunar Battle: April 3, 1981
166.0   03-27-81   Lunar Battle: March 27, 1981
167.0   03-20-81   Lunar Battle: March 20, 1981
168.0   03-13-81   Lunar Battle: March 13, 1981
169.0   03-11-81   Project Lunar Battle #33104: March 11, 1981

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Flowchart

170.0                     Flowchart - section divider
171.0                     Flowchart and estimated time table for development of Lunar Battle #33104
172.0                     Flowchart and estimated time table for development of Lunar Battle #
173.0                     Flowchart - blank (just the boxes and connecting lines)
174.0                     Flowchart - Project Development Flow Chart: Draft

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Copyright

175.0                     Copyright - section divider
176.1   07-22-81   Inter-Office Memo: Date for Copyright Notice - July 22, 1981 - Page 1 of 2
176.2   07-22-81   Inter-Office Memo: Date for Copyright Notice - July 22, 1981 - Page 2 of 2
177.0   03-18-81   Inter-Office Memo: Copyright Policy - March 18, 1981
178.0   03-12-81   Inter-Office Memo: Coin-Op Copyright Policy - March 12, 1981
179.0          1981  Atari Copyright Policy: Rough Draft -1981

(Docs 180.1 - 180.7 were stapled together)
180.1                     Atari Copyright Guide: "...marking products with the proper copyright notice" General Background
180.2                     Atari Copyright Guide: Copyright Marking Policy
                                    ...a. Tapes, Disks, Diskettes, ROMs, Packaging, Etc.
180.3                     Atari Copyright Guide: ... b. Source code, c. Computer Software Documentation, Manuals, Etc.
180.4                     Atari Copyright Guide: ... d. Object code, e. Video Displays, f. Graphics
180.5                     Atari: Copyright Registration Policy
180.6                     Copyright & Trademark Information: Form "Complete for all new games & return to LEGAL" - p1
180.7                     Copyright & Trademark Information: Form - p2
178.0   08-03-81   Inter-Office Memo: Copyright Notice for Coin-Op Games - August 3, 1981

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Name Selection: 11/30/81

Form sent out to 28 Atari employees to choose: "Possible Names for now existing Lunar Battle Game"
- List of 18 name choices, and room for additional suggestions.
"Return to Rich Adam or Mike Hally by Dec. 31"

182.0   11-30-81
183.0   11-30-81
184.0   11-30-81
185.0   11-30-81
186.0   11-30-81
187.0   11-30-81
188.0   11-30-81
189.0   11-30-81
190.0   11-30-81
191.0   11-30-81
192.0   11-30-81
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199.0   11-30-81
200.0   11-30-81
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205.0   11-30-81
206.0   11-30-81
207.0   11-30-81
208.0   11-30-81
209.0   11-30-81

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Prom/Rom/Earom

210.0                     Prom/Rom/Earom - section divider
211.0   06-01-81   EAROM Standards - June 1, 1981
212.0   09-09-81   Further Specifications of ROM Release Proceedure - September 9, 1981

(Docs 213.1 - 213.3 were stapled together)
213.1   09-02-81   Proceedure for production release of ROMS/PROMS - Page 1 of 3 - September 2, 1981
213.2   09-02-81   Proceedure for production release of ROMS/PROMS:
                                    ROMS Verification - Page 2 of 3 - September 2, 1981
213.3   09-02-81   Proceedure for production release of ROMS/PROMS:
                                    Programmed PROM/ROM Number System - Page 3 of 3 - September 2, 1981

214.0   08-05-81   Inter-Office Memo: Signature Analysis Information - August 5, 1981

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Panel

215   11-02-81   Control Panel (diagram)

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Inter-Office Memos

216.0                     Inter-Office memos - section divider
217.0   06-22-82   U/R Gravitar Review - June 22, 1982
218.0   06-29-82   Cabaret Gravitar Production Release Sign-Off - June 29, 1982
219.0   05-11-82   Manufacturability Review For New Cabinetry - May 11, 1982
220.0   06-02-82   Gravitar Production Release Sign-Off - June 2, 1982
221.0   04-16-82   Prototype Soldermask - April 16, 1982

(Docs 222.1 - 222.2 are the same as docs 01.1 & 01.2)
Mike Hally had placed an extra copy of this memo in the front of the binder:

222.1   04-05-82   Rich Adam: "Why am I working so hard to make a quality product" - April 5, 1982 - page 1 of 2
222.2   04-05-82   Rich Adam: "Why am I working so hard to make a quality product" - April 5, 1982 - page 2 of 2

223.0   04-16-82   Alternate Names for "Lunar Battle" - Solar Battle, Marauder, Graviton - April 16, 1982
224.1   05-21-82   domestic Upright Gravitar Pre-Prod Planning Meeting - May 21, 1982 - page 1 of 2
224.2   05-21-82   domestic Upright Gravitar Pre-Prod Planning Meeting - May 21, 1982 - page 2 of 2
225.0   05-18-82   New harness designs incorporated in the release of Gravitar - May 18, 1982
226.1   05-13-82   Product Testing - May 13, 1982 - page 1 of 2
226.2   05-13-82   Product Testing - May 13, 1982 - page 2 of 2
227.0   05-14-82   Gravitar Pre-Prod Build Planning Meeting - May 14, 1982
227.0   05-03-82   Checking of Parts Lists - May 3, 1982
227.0   04-29-82   Electrical Schematic Review Proceedure - April 29, 1982
230.0                     Project Development Overview (from Project Leader's point of view)

(Docs 231.1 - 231.8 were stapled together)
231.1   04-29-82   Game Play Design Checklist, p1 - April 29, 1982
231.2   04-29-82   Game Design Checklist, p2
231.3   04-29-82   Game Design Checklist, p3
231.4   04-29-82   Game Design Checklist Explanation, 1. Psychology, p4
231.5   04-29-82   Game Design Checklist Explanation, 2. Skill, p5
231.6   04-29-82   Game Design Checklist Explanation:, 3. Sound, 4. Player Understanding, p6
231.7   04-29-82   Game Design Checklist Explanation: 5. Art, p7
231.8   04-29-82   Game Design Checklist Explanation: 6. Gimmick, p8

232.0   04-13-82   Auxilary Board Connector - April 13, 1982
233.0   03-25-82   UL Listing Parts List - March 25, 1982
234.1   03-30-82   UL Listing - March 25, 1982
234.2   03-30-82   UL Listing: Splices, Markings, Production Line Tests, Cabinet/Enclosure
234.3   03-30-82   UL Listing: Components, Secondary Circuits, Primary Voltage Selection, Normal Temperature Tests
235.0   04-07-82   UL Considerations on Projects - April 7, 1981
236.1                     International Kits - Page 1 of 2
236.2                     International Kit Parts - Page 2 of 2
237.0   10-23-80   Letter from the New Orleans Novelty Co. - October 23, 1980
238.0   05-06-81   PCB Manufacturing/Engineering Meeting held 4/8/81 - May 6, 1981

(Docs 239.1 - 239.12 were stapled together)
238.01   04-23-81   Printed Circuit Board Test Outline - p1/12 - April 23, 1981
239.02   04-23-81   Table of Contents - p2/12
239.03   04-23-81   Diagram: CTS-1 Warlords Switches & Control Locations - p3/12
239.04   04-23-81   I. Switches and Controls, II. Warlords Game Board Test Setup, III. Testing Board - p4/12
239.05   04-23-81   G. Dip Switch Settings, H. Dip Switch Settings, J. Player Potentiometer Test - p5/12
239.06   04-23-81   Test instructions: K, L, M, N, O - p6/12
239.07   04-23-81   Test instructions: P, End of Test - p7/12
239.08   04-23-81   Warlords B/W 8101 P.6 - p8/12
239.09   04-23-81   Warlords (Cont) 8101 P.7 - p9/12
239.10   04-23-81   Warlords Game Play P.8 - p10/12
239.11   04-23-81   Warlords Game Play P.9: 2. Ready to Play, 3. Play Mode - p11/12
239.12   04-23-81   Warlords Game Play P.10: 4. High Score Initial Mode - p12/12

240.1   06-26-81   Product Review Guidlines:
                                 Hardware Features, Operator Options/Serviceability - Page 1 of 2 - June 26, 1981
240.2   06-26-81   Product Review Guidlines: Player Features/Options - Page 2 of 2 - June 26, 1981
241.1   11-23-81   Field Test and Focus Group Schedule - Page 1 of 2 - November 23, 1981
241.2   11-23-81   Field Test and Focus Group Schedule (Continued) - Page 2 of 2 - November 23, 1981
242.1   11-10-81   Local Game Centers - Page 1 of 3 - November 10, 1981
242.2   11-10-81   Recruiting Locations for Coin-Operated Players - Page 2 of 3 - November 10, 1981
                                 Arcade/Game Centers: Time Zone, Castle Golf & Games, Galaxy Family Skill Center
242.3   11-10-81   Recruiting / Other Locations for Coin-Operated Players - Page 3 of 3 - November 10, 1981
                                 Arcade/Game Centers: Merlin's Castle, Central Park Arcade
                                 Other Locations: The Oasis, The Garret, St. James Infirmary
243.0   11-19-81   Manpower Distribution - November 19, 1981
                                 PROJ. LDR, EE, PROGRAMER, TECHNICION, ID
                                 1. Tempest, 2. Space Duel, 3. Maze Invaders, 4. Amazing Adventures, 5. Warp Speed,
                                 6. Force Field, 7. Ice World, 8. Space Station, 9. Runaway, 10. Missile Command Deluxe,
                                 11. Lunar Battle, 12. Secret Agent, 13. Rocket launch, 14. Black Widow, 15. Dragon Rider,
                                 16. Frustration, 17. 4x4, 18. Tollian Web, 19. Weather War, 20. Kids Counter,
                                 21. Target Outpost, 22. Power Gem

(Docs 244.1 - 244.4 were stapled together)
244.1   01-07-82   Project Leader Meeting Minutes (June 25, 1981) #4 - Page 1 of 4 - January 7, 1982
244.2   01-07-82   Project Leader Meeting Minutes (July 15, 1981) #5 - Page 2 of 4 - January 7, 1982
244.3   01-07-82   Project Leader Meeting Minutes (September 1, 1981) #6 - Page 3 of 4 - January 7, 1982
244.4   01-11-82   Project Leader Meeting Minutes (Nov. 5, 1981) #7 - Page 4 of 4 - January 11, 1982

(Docs 244.1 - 244.4 were stapled together)
245.1   02-17-82   New Product Package Release - Page 1 of 4 - February 17, 1982
245.2   02-17-82   New Product Package Release - Page 2 of 4 - February 17, 1982
245.3   02-17-82   New Product Package Release - Page 3 of 4 - February 17, 1982
245.4   02-17-82   New Product Package Release - Page 4 of 4 - February 17, 1982


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