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Mike Hally's Gravitar binder: |
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Mike Hally was the Project Leader for the team that designed Gravitar for Atari in 1982 ...it was his first of over 20 games he produced and designed for Atari/Midway, including the classic Star Wars. In 2004 Mike was gracious enough to loan me his original Gravitar binder which included drawings, and documents including: Memos, Notes, Focus Groups, Costs, Spaceship diagrams, Schedule, Flowchart, Copyright, Name Selection, Prom/Rom/Earom, Panel, and Inter-office memos. Scanning started on 3/18/04 when I received the binder and continued till 8/24/04 when I returned the binder. I scanned all the documents (over 350 pages) in the same order they were placed in the binder. All scans are at 300 dpi. I cleaned up a lot of the little spots, etc. on the documents, so they look a lot better for printing. I used the "save for web" selection in Photoshop to present them at 72 dpi to reduce the file size. Numbering system: I gave each section in the binder a folder (just like they are in the binder). For documents that are stand alone (not part of a group) -- they end in a .0 For documents that are part of a group -- they end in .1, .2, .3, etc. It will be great for people interested in Gravitar and Atari to have a glimpse at what goes into designing a classic arcade game. Many thanks to Mike Hally for allowing me to scan the Gravitar binder for the archive. Dan Coogan All documents © Atari Inc. 1980-1982 Gravitar created by Michael Hally for Atari Inc.
Memos01.1 04-05-82 Rich Adam: "Why am I working so hard to make a quality product" - page 1 of 2.01.2 04-05-82 Rich Adam: "Why am I working so hard to make a quality product" - page 2 of 2. 02.0 03-05-81 Memos - section divider 03.1 03-05-81 New Project Description for Lunar Battle - page 1 of 2 03.2 03-05-81 New Project Description for Lunar Battle - page 2 of 2 04.0 03-18-81 Minutes from first group meeting re: Lunar Battle, First approach to game play (includes control diagram) 05.0 05-28-81 Project Development Toward Second Engineering Game Review 06.1 09-30-81 2nd Engineering Review, Friday, October 2, 1981/ Big Picture - page 1 of 2 06.2 09-30-81 2nd Engineering Review, Friday, October 2, 1981/ Big Picture - page 2 of 2 07.1 07-22-81 First Marketing Review, Lunar Battle - page 1 of 2 07.2 07-22-81 First Marketing Review, Lunar Battle - page 2 of 2 08.0 07-27-81 Goals for third engineering review of Lunar Battle 09.0 08-06-81 Goals for third engineering review of Lunar Battle 10.1 10-05-81 Goals for 2nd Marketing Review on Oct. 14, 1981 - page 1 of 2 10.2 10-05-81 Goals for 2nd Marketing Review on Oct. 14, 1981 - page 2 of 2 11.0 09-23-81 Project Status 12.0 08-12-81 Cabinet Concepts for Lunar Battle 13.0 08-06-81 Possible Names for Lunar Battle 14.0 10-20-81 Outcome of 2nd Marketing Review: / Goals for Focus Group on November 19th 15.0 For Focus 16.0 17 Working Days Left: Priority List 17.0 10-20-81 Outcome of 2nd Marketing Review: / Goals for Focus Group on November 19th 18.0 11-30-81 Possible names for now existing Lunar Battle Game. 19.0 12-09-81 Possible names for project #331 (Lunar Battle) 20.1 01-05-82 Goals for 3rd Marketing Review / Big Picture - page 1 of 2 20.2 01-05-82 Goals for 3rd Marketing Review / Big Picture - page 2 of 2 21.1 02-05-82 Topic: Lunar Battle: Ideas, Statements, Personal Comments and Registered Complaints that came about from the 3rd Marketing Review - page 1 of 3 21.2 02-05-82 Topic: Lunar Battle: Ideas, Statements, Personal Comments and Registered Complaints that came about from the 3rd Marketing Review - page 2 of 3 21.3 02-05-82 Topic: Lunar Battle: Ideas, Statements, Personal Comments and Registered Complaints that came about from the 3rd Marketing Review - page 3 of 3 22.0 01-27-82 Possible names for Project #331 (Now called Lunar Battle) 23.1 Field Test Countdown (Listed in Priority) Kind of - Page 1 of 2 23.2 Field Test Countdown (Listed in Priority) Kind of - Page 2 of 2 24.0 Scoring 25.0 03-16-82 Trademark Search 26.1 03-16-82 Initial Earnings on Lunar Battle - Page 1 of 2 26.2 03-16-82 Initial Earnings on Lunar Battle - Page 2 of 2 27.0 03-22-82 Cabinet Redesign Due to Magnetic Interference Between Speakers and Monitor 28.1 03-30-82 Program Changes on Lunar Battle Field Test Unit - Page 1 of 2 28.2 03-30-82 Program Changes on Lunar Battle Field Test Unit - Page 2 of 2 29.0 Gravitar Control Panel Instructions 30.0 03-08-82 Lunar Battle Instructions 31.0 Gravitar Control Panel Instructions 32.1 05-24-82 Pre-Production Gravitar: Game Description - Page 1 of 8 32.2 05-24-82 Pre-Production Gravitar: Game Description - Page 2 of 8 32.3 05-24-82 Pre-Production Gravitar: Game Description - Page 3 of 8 32.4 05-24-82 Pre-Production Gravitar: Game Description - Page 4 of 8 32.5 05-24-82 Pre-Production Gravitar: Game Description - Page 5 of 8 32.6 05-24-82 Pre-Production Gravitar: Game Description - Page 6 of 8 32.7 05-24-82 Pre-Production Gravitar: Game Description - Page 7 of 8 32.8 05-24-82 Pre-Production Gravitar: Game Description - Page 8 of 8 Top Notes33.0 Notes - section divider34.0 03-10-81 Conversation with Chris D. - Some Concern about Scoring and Conservation of Fuel 35.0 03-11-81 Things to Do! 36.0 03-03-81 Project Leader Meeting (General Points of Interest) 37.0 03-18-81 Meeting with Group: First Approach Game Play 38.0 Controls (diagram) 39.0 03-18-81 Things to Do 40.0 Hardware for Development and Production 41.0 Sounds 42.0 Sounds: Quality vs. Pokey - Memo from Project Team: Lunar Battle 43.0 Several small sketches and fuel ideas 44.0 Rudamentary planet drawings, gravity, fuel and home ideas 45.0 Game start layout diagram, scoring and fuel ideas 46.0 Diagram of Scoring Possibilities 47.0 EAROM Contents 48.0 09-01-81 List of things to work on 49.0 11-03-81 List of refined game ideas 50.0 10-21-81 Lunar Battle Sound Chart 51.0 Drawing of explosion window 52.0 11-05-81 Project Engineering Meeting notes 53.0 Drawing of Red Planet - spiral 54.0 Goals for 3rd Marketing Review 55.0 List of things to do before and after X-Mas Vacation 56.0 Notes 57.0 2 ships - Red ship ideas 58.0 12-28-81 Lunar Battle - list of things to do: including using Space Duel (S.D.) schmatics and harness, boards... 59.0 Speakers 60.0 02-19-82 Self Test notes 61.0 (Xerox of) Left half of Namco Limited ad 61.1 (Xerox of) Right half of Namco Limited ad, 1981 AMOA Show 62.0 EA ROM 63.1 Code land by Sectors (16) - Page 1 of 3 63.2 Slopes - Page 2 of 3 63.3 SL Name - Page 3 of 3 64.0 Programing notes 65.0 Notes 66.0 (Xerox of) Marauder ad, "An Outstanding Arcade Endeavor" 67.0 List includes: Foreign Language, Option Switches, Marketing Mode, Self Test, Graphics, Sounds 68.0 Cabaret and Cocktail notes 69.1 05-26-82 Letter from John Ray to Joe Coddington: Gravitar hardware reminders - Page 1 of 2 69.2 05-26-82 Letter from John Ray to Joe Coddington: Gravitar hardware reminders - Page 2 of 2 70.0 Lunar Battle: Mar 12 - Apr 1, Dates and numbers 71.0 Lunar Battle: Mar 21 - Apr 1, Dates and numbers 72.0 Speaker - Charted Characteristics 73.0. 04-13-82 Component Evaluation Request - To be used on control panel for Lunar Battle - Yellow Nylon Push Button Assembly 74.0. 05-21-82 Component Evaluation Request - Switches for control panel (Video games) - Bright Yellow Push Button Assembly, to be used on Gravitar (Lunar Battle) 75.0 Japanese Style Cabinet 76.0 05-11-82 Japanese Cocktail Market 77.0 Gravitar Cabaret, Heat Test in Progress 78.0 Gravitar Cocktail - Amplifone, Heat Test in Progress 79.0 06-18-82 Gravitar Pre Production Gripe Sheet 80.1 06-15-82 Capsonic Group Inc - Quotation #1227, RE: Stereo Headphone Conn. - Page 1 of 2 80.2 06-15-82 Capsonic Group Inc - Quotation #1227, RE: Stereo Headphone Conn. - Tooling - Page 1 of 2 80.3 06-15-82 Capsonic Group Inc - Conditions for the Contract (back side of docs 80.1 and 80.2) - Page 2 of 2 81.1 8 Days left till Prod. Marketing Review - Page 1 of 2 81.2 Notes on the back of doc. 81.1 - "Out - Faster Exit, In - Link Activated" - Page 2 of 2 82.0 04-14-82 Game Instructions - "Give to Brad" (Chaboya, Atari's graphic artist) - appears to be the instructions for the control panel art, some edits were made for final control panel instructions. 83.0 Sector Line, Special Fuel, Sector 10, 8 Vectors (diagram) Top Focus Groups(Docs 84.01 - 84.16 were stapled together)84.01 03-26-82 Player Survey Summary Report: Lunar Battle - Page 1 of 2 84.02 03-26-82 Player Survey Summary Report: Lunar Battle - Page 2 of 2 "The current field test version of Lunar Battle is the same as that described in the Focus Group report dated 12/9/81" 84.03 03-26-82 Directional Considerations from the Lunar Battle Player Survey - Page 1 of 2 84.04 03-26-82 Directional Considerations (continued) - Page 2 of 2 84.05 03-26-82 Composite Summary 84.06 03-26-82 Comprehensive Evaluation - Page 1 of 11 84.07 03-26-82 Comprehensive Evaluation (continued) - Page 2 of 11 84.08 03-26-82 Major Findings - Page 3 of 11 84.09 03-26-82 Major Findings (continued) - Page 4 of 11 84.10 03-26-82 Major Findings (continued) - Page 5 of 11 84.11 03-26-82 Major Findings (continued) - Page 6 of 11 84.12 03-26-82 Major Findings (continued) - Page 7 of 11 84.13 03-26-82 Major Findings (continued) - Page 8 of 11 84.14 03-26-82 Major Findings (continued) - Page 9 of 11 84.15 03-26-82 Major Findings (continued) - Page 10 of 11 84.16 03-26-82 Major Findings (continued) - Page 11 of 11 "The Focus Groups for Lunar Battle occured on 11/19/81" 85.0 Lunar Battle, game instruction 86.0 List of 5 ideas with numbers 87.0 List of 9 ideas (Docs 88.1 - 84.11 were stapled together) 88.1 12-10-81 Directional Considerations from Lunar Battle Focus Group - Page 1 of 11 88.2 12-10-81 Directional Considerations from Lunar Battle Focus Group - Page 2 of 11 88.3 12-09-81 Lunar Battle Focus Group Summary and Directional Considerations, conducted 11/19/81 - Page 3 of 11 88.4 12-10-81 Focus Group Summary - Page 4 of 11 88.5 12-10-81 Directional Considerations from Lunar Battle Focus Group - Page 5 of 11 88.6 12-10-81 Directional Considerations from Lunar Battle Focus Group - Page 6 of 11 88.7 12-10-81 Directional Considerations from Lunar Battle Focus Group - Page 7 of 11 88.8 12-10-81 Directional Considerations from Lunar Battle Focus Group - Page 8 of 11 88.9 12-10-81 Directional Considerations from Lunar Battle Focus Group - Page 9 of 11 88.10 12-10-81 Directional Considerations from Lunar Battle Focus Group - Page 10 of 11 88.11 12-10-81 "ACC. Planet Scoring" Motivating Factor - Page 11 of 11 (hand written notes) (Docs 89.1 - 89.3 were stapled together) 89.1 10-05-81 Lunar Battle Schedule - Page 1 of 3 89.2 Map to Nicholas Recruiting - Field Services - Page 2 of 3 89.3 Map to Matson, 415 N San Mateao Drive - Page 3 of 3 90.0 11-10-81 Game Status for Focus Group - List with items fixed and crossed off (Docs 91.1 - 91.6 were stapled together) 91.1 Lunar Battle - Focus Group 1 - Younger, notes - Page 1 of 4 91.2 Lunar Battle - Focus Group 1, notes - Page 2 of 4 91.3 Lunar Battle - Focus Group 1, notes - Page 3 of 4 91.4 Lunar Battle - Focus Group 1, notes - Page 4 of 4 91.5 Lunar Battle - Focus Group 2 - Older, notes - Page 1 of 2 91.6 Lunar Battle - Focus Group 2, notes - Page 2 of 2 (Docs 92.1 - 92.4 were stapled together) 92.1 Questions of Interest, 1-13 - Page 1 of 4 92.2 Questions of Interest, 14-28 - Page 2 of 4 92.3 Questions of Interest, 29-43 - Page 3 of 4 92.4 Questions of Interest - Compare Game to: list of 12 popular (classic) video games - Page 4 of 4 Top Cost93.0 03-06-81 Cost - section divider94.0 10-27-81 Project Materials Cost Estimate = $830.00 95.0 Game Total Costs = $962.00 96.0 03-06-81 Project Materials Cost Estimate = $909.00 94.0 09-01-81 1981 Materials Cost Estimates Top Spaceships - mechanical drawings98.1 Spaceship - 0° angle98.2 Spaceship - 11° angle 98.3 Spaceship - 22° angle 98.4 Spaceship - 33° angle 98.5 Spaceship - 44° angle 98.6 Spaceship - 55° angle 98.7 Spaceship - 66° angle 98.8 Spaceship - 77° angle 98.9 Spaceship - 90° angle Top Schedule99.0 Schedule - section divider100.0 06-18-82 Gravitar - Lab #5: June 18, 1982 101.0 06-04-82 Gravitar - Lab #5: June 4, 1982 102.0 05-21-82 Cabaret Gravitar - Schedule - chart: May 21, 1982 103.0 Schedule - chart 104.0 05-21-82 Gravitar - Lab #5: May 21, 1982 105.0 05-21-82 Gravitar - Lab #5: May 21, 1982 106.0 05-07-82 Lunar Battle - Lab #5: May 7, 1982 107.0 04-30-82 Lunar Battle - Lab #5: April 30, 1982 108.1 04-30-82 Lunar Battle - Lab #5: April 30, 1982 108.2 Amplifone - Cabaret and Cocktail 109.0 04-23-82 Lunar Battle - Lab #5: April 23, 1982 110.0 04-16-82 Lunar Battle - Lab #5: April 16, 1982 111.0 04-08-82 Lunar Battle - Lab #5: April 8, 1982 112.0 03-26-82 Lunar Battle - Lab #5: March 26, 1982 113.0 03-19-82 Lunar Battle - Lab #5: March 19, 1982 114.0 03-12-82 Lunar Battle - Lab #5: March 12, 1982 115.0 03-05-82 Lunar Battle - Lab #5: March 5, 1982 116.0 02-19-82 Lunar Battle - Lab #5: February 19, 1982 117.0 02-12-82 Lunar Battle - Lab #5: February 12, 1982 118.0 02-08-82 Lunar Battle - Lab #5: February 8, 1982 119.0 02-05-82 Lunar Battle - Lab #5: February 5, 1982 120.0 01-29-82 Lunar Battle - Lab #5: January 29, 1982 121.0 01-22-82 Lunar Battle - Lab #5: January 22, 1982 122.0 01-15-82 Lunar Battle - Lab #5: January 15, 1982 123.0 12-29-81 Lunar Battle - Lab #5: December 29, 1981 124.1 12-10-81 Parts List Title: Final Assembly, Space Duel - Sheet 1 of 3 124.2 12-10-81 Parts List Title: Final Assembly, Space Duel - Sheet 2 of 3 124.3 12-10-81 Parts List Title: Final Assembly, Space Duel - Sheet 3 of 3 125.0 10-14-81 Cabinet (diagram) Final Assembly: Space Duel 126.0 Cabinet (mechanical diagram) - Final Assembly: Space Duel 127.0 12-18-81 Lunar Battle - Lab #5: December 18, 1981 128.0 12-11-81 Lunar Battle - Lab #5: December 11, 1981 129.0 12-04-81 Lunar Battle - Lab #5: December 4, 1981 128.0 11-20-81 Lunar Battle - Lab #5: November 20, 1981 131.0 11-13-81 Lunar Battle - Lab #5: November 13, 1981 132.0 10-23-81 Lunar Battle - Lab #5: October 23, 1981 133.0 10-16-81 Lunar Battle - Lab #5: October 16, 1981 134.0 10-07-81 Lunar Battle - Lab #5: October 7, 1981 135.0 10-02-81 Lunar Battle - Lab #5: October 2, 1981 136.0 09-25-81 Lunar Battle - Lab #5: September 25, 1981 137.0 09-18-81 Lunar Battle - Lab #5: September 18, 1981 138.0 09-11-81 Lunar Battle - Lab #5: September 11, 1981 139.0 09-04-81 Lunar Battle - Lab #5: September 4, 1981 140.0 08-28-81 Lunar Battle - Lab #5: August 28, 1981 141.0 08-21-81 Lunar Battle - Lab #5: August 21, 1981 142.0 08-14-81 Lunar Battle - Lab #5: August 14, 1981 143.0 08-07-81 Lunar Battle - Lab #5: August 7, 1981 144.0 07-31-81 Lunar Battle - Lab #5: July 31, 1981 145.0 Lunar Battle: Revised Schedule - Project Start: 3/11/81 146.0 07-24-81 Lunar Battle: July 24, 1981 147.0 07-17-81 Lunar Battle: July 17, 1981 148.0 07-10-81 Lunar Battle: July 10, 1981 149.0 07-02-81 Lunar Battle: July 2, 1981 150.0 06-26-81 Lunar Battle: June 26, 1981 151.0 06-19-81 Lunar Battle: June 19, 1981 152.0 06-12-81 Lunar Battle: June 12, 1981 153.0 06-05-81 Lunar Battle: June 5, 1981 154.0 06-05-81 Lunar Battle: June 5, 1981 155.0 05-22-81 Lunar Battle: May 22, 1981 156.0 05-15-81 Lunar Battle: May 15, 1981 157.0 05-08-81 Lunar Battle: May 8, 1981 158.0 05-01-81 Lunar Battle: May 1, 1981 159.0 04-24-81 Lunar Battle: April 24, 1981 160.0 04-16-81 Lunar Battle: April 16, 1981 161.0 04-07-81 Software Development for Lunar Battle: Items, Sounds, Future, 4/7/81 162.0 04-07-81 Hardware Objectives for Lunar Battle: 4/7/81 163.0 04-07-81 Game Themes! Can you think of others? - 4/7/81 164.0 04-10-81 Lunar Battle: April 10, 1981 165.0 04-03-81 Lunar Battle: April 3, 1981 166.0 03-27-81 Lunar Battle: March 27, 1981 167.0 03-20-81 Lunar Battle: March 20, 1981 168.0 03-13-81 Lunar Battle: March 13, 1981 169.0 03-11-81 Project Lunar Battle #33104: March 11, 1981 Top Flowchart170.0 Flowchart - section divider171.0 Flowchart and estimated time table for development of Lunar Battle #33104 172.0 Flowchart and estimated time table for development of Lunar Battle # 173.0 Flowchart - blank (just the boxes and connecting lines) 174.0 Flowchart - Project Development Flow Chart: Draft Top Copyright175.0 Copyright - section divider176.1 07-22-81 Inter-Office Memo: Date for Copyright Notice - July 22, 1981 - Page 1 of 2 176.2 07-22-81 Inter-Office Memo: Date for Copyright Notice - July 22, 1981 - Page 2 of 2 177.0 03-18-81 Inter-Office Memo: Copyright Policy - March 18, 1981 178.0 03-12-81 Inter-Office Memo: Coin-Op Copyright Policy - March 12, 1981 179.0 1981 Atari Copyright Policy: Rough Draft -1981 (Docs 180.1 - 180.7 were stapled together) 180.1 Atari Copyright Guide: "...marking products with the proper copyright notice" General Background 180.2 Atari Copyright Guide: Copyright Marking Policy ...a. Tapes, Disks, Diskettes, ROMs, Packaging, Etc. 180.3 Atari Copyright Guide: ... b. Source code, c. Computer Software Documentation, Manuals, Etc. 180.4 Atari Copyright Guide: ... d. Object code, e. Video Displays, f. Graphics 180.5 Atari: Copyright Registration Policy 180.6 Copyright & Trademark Information: Form "Complete for all new games & return to LEGAL" - p1 180.7 Copyright & Trademark Information: Form - p2 178.0 08-03-81 Inter-Office Memo: Copyright Notice for Coin-Op Games - August 3, 1981 Top Name Selection: 11/30/81Form sent out to 28 Atari employees to choose: "Possible Names for now existing Lunar Battle Game"- List of 18 name choices, and room for additional suggestions. "Return to Rich Adam or Mike Hally by Dec. 31" 182.0 11-30-81 183.0 11-30-81 184.0 11-30-81 185.0 11-30-81 186.0 11-30-81 187.0 11-30-81 188.0 11-30-81 189.0 11-30-81 190.0 11-30-81 191.0 11-30-81 192.0 11-30-81 193.0 11-30-81 194.0 11-30-81 195.0 11-30-81 196.0 11-30-81 197.0 11-30-81 198.0 11-30-81 199.0 11-30-81 200.0 11-30-81 201.0 11-30-81 202.0 11-30-81 203.0 11-30-81 204.0 11-30-81 205.0 11-30-81 206.0 11-30-81 207.0 11-30-81 208.0 11-30-81 209.0 11-30-81 Top Prom/Rom/Earom210.0 Prom/Rom/Earom - section divider211.0 06-01-81 EAROM Standards - June 1, 1981 212.0 09-09-81 Further Specifications of ROM Release Proceedure - September 9, 1981 (Docs 213.1 - 213.3 were stapled together) 213.1 09-02-81 Proceedure for production release of ROMS/PROMS - Page 1 of 3 - September 2, 1981 213.2 09-02-81 Proceedure for production release of ROMS/PROMS: ROMS Verification - Page 2 of 3 - September 2, 1981 213.3 09-02-81 Proceedure for production release of ROMS/PROMS: Programmed PROM/ROM Number System - Page 3 of 3 - September 2, 1981 214.0 08-05-81 Inter-Office Memo: Signature Analysis Information - August 5, 1981 Top Panel215 11-02-81 Control Panel (diagram)Top Inter-Office Memos216.0 Inter-Office memos - section divider217.0 06-22-82 U/R Gravitar Review - June 22, 1982 218.0 06-29-82 Cabaret Gravitar Production Release Sign-Off - June 29, 1982 219.0 05-11-82 Manufacturability Review For New Cabinetry - May 11, 1982 220.0 06-02-82 Gravitar Production Release Sign-Off - June 2, 1982 221.0 04-16-82 Prototype Soldermask - April 16, 1982 (Docs 222.1 - 222.2 are the same as docs 01.1 & 01.2) Mike Hally had placed an extra copy of this memo in the front of the binder: 222.1 04-05-82 Rich Adam: "Why am I working so hard to make a quality product" - April 5, 1982 - page 1 of 2 222.2 04-05-82 Rich Adam: "Why am I working so hard to make a quality product" - April 5, 1982 - page 2 of 2 223.0 04-16-82 Alternate Names for "Lunar Battle" - Solar Battle, Marauder, Graviton - April 16, 1982 224.1 05-21-82 domestic Upright Gravitar Pre-Prod Planning Meeting - May 21, 1982 - page 1 of 2 224.2 05-21-82 domestic Upright Gravitar Pre-Prod Planning Meeting - May 21, 1982 - page 2 of 2 225.0 05-18-82 New harness designs incorporated in the release of Gravitar - May 18, 1982 226.1 05-13-82 Product Testing - May 13, 1982 - page 1 of 2 226.2 05-13-82 Product Testing - May 13, 1982 - page 2 of 2 227.0 05-14-82 Gravitar Pre-Prod Build Planning Meeting - May 14, 1982 227.0 05-03-82 Checking of Parts Lists - May 3, 1982 227.0 04-29-82 Electrical Schematic Review Proceedure - April 29, 1982 230.0 Project Development Overview (from Project Leader's point of view) (Docs 231.1 - 231.8 were stapled together) 231.1 04-29-82 Game Play Design Checklist, p1 - April 29, 1982 231.2 04-29-82 Game Design Checklist, p2 231.3 04-29-82 Game Design Checklist, p3 231.4 04-29-82 Game Design Checklist Explanation, 1. Psychology, p4 231.5 04-29-82 Game Design Checklist Explanation, 2. Skill, p5 231.6 04-29-82 Game Design Checklist Explanation:, 3. Sound, 4. Player Understanding, p6 231.7 04-29-82 Game Design Checklist Explanation: 5. Art, p7 231.8 04-29-82 Game Design Checklist Explanation: 6. Gimmick, p8 232.0 04-13-82 Auxilary Board Connector - April 13, 1982 233.0 03-25-82 UL Listing Parts List - March 25, 1982 234.1 03-30-82 UL Listing - March 25, 1982 234.2 03-30-82 UL Listing: Splices, Markings, Production Line Tests, Cabinet/Enclosure 234.3 03-30-82 UL Listing: Components, Secondary Circuits, Primary Voltage Selection, Normal Temperature Tests 235.0 04-07-82 UL Considerations on Projects - April 7, 1981 236.1 International Kits - Page 1 of 2 236.2 International Kit Parts - Page 2 of 2 237.0 10-23-80 Letter from the New Orleans Novelty Co. - October 23, 1980 238.0 05-06-81 PCB Manufacturing/Engineering Meeting held 4/8/81 - May 6, 1981 (Docs 239.1 - 239.12 were stapled together) 238.01 04-23-81 Printed Circuit Board Test Outline - p1/12 - April 23, 1981 239.02 04-23-81 Table of Contents - p2/12 239.03 04-23-81 Diagram: CTS-1 Warlords Switches & Control Locations - p3/12 239.04 04-23-81 I. Switches and Controls, II. Warlords Game Board Test Setup, III. Testing Board - p4/12 239.05 04-23-81 G. Dip Switch Settings, H. Dip Switch Settings, J. Player Potentiometer Test - p5/12 239.06 04-23-81 Test instructions: K, L, M, N, O - p6/12 239.07 04-23-81 Test instructions: P, End of Test - p7/12 239.08 04-23-81 Warlords B/W 8101 P.6 - p8/12 239.09 04-23-81 Warlords (Cont) 8101 P.7 - p9/12 239.10 04-23-81 Warlords Game Play P.8 - p10/12 239.11 04-23-81 Warlords Game Play P.9: 2. Ready to Play, 3. Play Mode - p11/12 239.12 04-23-81 Warlords Game Play P.10: 4. High Score Initial Mode - p12/12 240.1 06-26-81 Product Review Guidlines: Hardware Features, Operator Options/Serviceability - Page 1 of 2 - June 26, 1981 240.2 06-26-81 Product Review Guidlines: Player Features/Options - Page 2 of 2 - June 26, 1981 241.1 11-23-81 Field Test and Focus Group Schedule - Page 1 of 2 - November 23, 1981 241.2 11-23-81 Field Test and Focus Group Schedule (Continued) - Page 2 of 2 - November 23, 1981 242.1 11-10-81 Local Game Centers - Page 1 of 3 - November 10, 1981 242.2 11-10-81 Recruiting Locations for Coin-Operated Players - Page 2 of 3 - November 10, 1981 Arcade/Game Centers: Time Zone, Castle Golf & Games, Galaxy Family Skill Center 242.3 11-10-81 Recruiting / Other Locations for Coin-Operated Players - Page 3 of 3 - November 10, 1981 Arcade/Game Centers: Merlin's Castle, Central Park Arcade Other Locations: The Oasis, The Garret, St. James Infirmary 243.0 11-19-81 Manpower Distribution - November 19, 1981 PROJ. LDR, EE, PROGRAMER, TECHNICION, ID 1. Tempest, 2. Space Duel, 3. Maze Invaders, 4. Amazing Adventures, 5. Warp Speed, 6. Force Field, 7. Ice World, 8. Space Station, 9. Runaway, 10. Missile Command Deluxe, 11. Lunar Battle, 12. Secret Agent, 13. Rocket launch, 14. Black Widow, 15. Dragon Rider, 16. Frustration, 17. 4x4, 18. Tollian Web, 19. Weather War, 20. Kids Counter, 21. Target Outpost, 22. Power Gem (Docs 244.1 - 244.4 were stapled together) 244.1 01-07-82 Project Leader Meeting Minutes (June 25, 1981) #4 - Page 1 of 4 - January 7, 1982 244.2 01-07-82 Project Leader Meeting Minutes (July 15, 1981) #5 - Page 2 of 4 - January 7, 1982 244.3 01-07-82 Project Leader Meeting Minutes (September 1, 1981) #6 - Page 3 of 4 - January 7, 1982 244.4 01-11-82 Project Leader Meeting Minutes (Nov. 5, 1981) #7 - Page 4 of 4 - January 11, 1982 (Docs 244.1 - 244.4 were stapled together) 245.1 02-17-82 New Product Package Release - Page 1 of 4 - February 17, 1982 245.2 02-17-82 New Product Package Release - Page 2 of 4 - February 17, 1982 245.3 02-17-82 New Product Package Release - Page 3 of 4 - February 17, 1982 245.4 02-17-82 New Product Package Release - Page 4 of 4 - February 17, 1982 | ![]() |