Red Planet (Page 2 of 2) |
Return to the Red Planet page Screen captures with hints that allow you to see the interior of the Red Planet and what to expect during game play. All images captured from MAME and imported into Photoshop. |
There are 3 Solar Systems in each Universe - each contains a Red Planet |
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To see the Red Planets (5) variations - with the timer (23, 21, 19, 17, 15, 13, 11, 9 seconds) the bunkers in place - *Plus the invisible landscape - choose from the 5 choices below: |
Timer Starting Point | Description of Planet |
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1st Solar System - Positive Gravity/Visible landscape 23 seconds to activate the Reactor Link and exit the Red Planet (allowing you to jump to the next solar system) Zero red bunkers to contend with - Enter the planet, activate the link and exit the planet (and *BOOM* - You are transported over the remaining planets in the 1st solar system with a 20,000 point bonus and 7,500 additional fuel units) |
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2nd Solar System - Positive Gravity/Visible landscape 21 seconds to activate the Reactor Link and exit the Red Planet *The 8 red bunkers only become visible and active once the Reactor Link is activated - so you must contend with on the trip out. |
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The Red Planet configuration is the same for these times: 19, 17, 15, 13 seconds - with 8 red bunkers to contend with from the beginning of the screen. 3rd Solar System - Positive Gravity/Visible landscape 19 seconds to activate the Reactor Link and exit the Red Planet 1st Solar System - Negative Gravity/Visible landscape 17 seconds to activate the Reactor Link and exit the Red Planet 2nd Solar System - Negative Gravity/Visible landscape 15 seconds to activate the Reactor Link and exit the Red Planet 3rd Solar System - Negative Gravity/Visible landscape 13 seconds to activate the Reactor Link and exit the Red Planet |
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1st Solar System - Positive Gravity/Invisible landscape 11 seconds to activate the Reactor Link and exit the Red Planet 8 red bunkers to contend with from the beginning of the screen, but the landscape is invisible. |
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** 9 seconds
to activate the Reactor Link and exit the Red Planet 8 red bunkers to contend with from the beginning of the screen, but the landscape is invisible. The Red Planet configuration is the same for these Solar Systems: 2nd Solar System - Positive Gravity/Invisible landscape 3rd Solar System - Positive Gravity/Invisible landscape 1st Solar System - Negative Gravity/Invisible landscape 2nd Solar System - Negative Gravity/Invisible landscape 3rd Solar System - Negative Gravity/Invisible landscape The game starts over with the 1st Red Planet in the 1st Solar System - Very few players see this point. ** 9 seconds is the maximum minimum starting point for the timer in any of the Red Planets. |